Procedural weapons, massive update to arena mode, new graphics, new user interface and much more. We're definitely done adding new features for now and we should be able to go live with it all in the next few days. We're still putting a final layer of polish on the new arenas and items, but these are basically ready too, and we began writing the release notes which is a little tricky with how much we need to cover. A wide selection of backgrounds and designs with colouring provide a lot of choice and variation. The new company creation screen for arena. We've done a few more fixes too, updated save formats (remember current arena saves will be wiped) and functionally everything is ready to go. There's a few changes here to the UIs to accomodate these new features and more. We've also added company records which track wins, losses, deaths and various other things. These emblems don't have much purpose just yet, but we plan to use them in various ways, including procedural shield designs, banners and tabards. The rope-launcher not only makes it easier to go on the offensive using it to escape by zip-lining between rooftops reminds players that the tool can be used in a variety of situations.This week we added yet a few more features to arena, notably a new company creation screen which allows you to name your company and design an emblem. The other gauntlet feature is the rope-launcher which instantly pulls up memories of Link’s hook-shot. Hallucinogenic darts give players a crowd-control card that can be played if the situation calls for it. The hidden-blade will be the familiar item attached to the gauntlet, but it comes with two new features. The gauntlet is the assassin’s version of a Swiss army knife and includes a few gadgets. This image begs the question can we use the rope-launcher to impale enemies? The Kukri knife like a machete, but meaner.Īll of these deadly options supported by the utility of the assassin’s gauntlet afford players the luxury of finding a fighting style that suits their taste. These will come in handy when facing mob-bosses. "When did I ever say this was going to be a fair fight?" Last but not least is the revolver, a trusty six-shooter with plenty of stopping power. The sword-cane is a dirty little pirate trick that enables the player to smile knowing they are concealing lethal weaponry in plain sight. Brass knuckles speak for themselves in the form of high impacts to the face of your foes. The Kukri knife is a mean looking dagger with a node of serration near the hilt which is there for splitting bone. A small arsenal of lethal weapons is available to the Frye’s including: the Kukri knife, brass knuckles, a sword-cane, and a revolver.
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